[mod] replace engines_languages.json by engines_traits.json

Implementations of the *traits* of the engines.

Engine's traits are fetched from the origin engine and stored in a JSON file in
the *data folder*.  Most often traits are languages and region codes and their
mapping from SearXNG's representation to the representation in the origin search
engine.

To load traits from the persistence::

    searx.enginelib.traits.EngineTraitsMap.from_data()

For new traits new properties can be added to the class::

    searx.enginelib.traits.EngineTraits

.. hint::

   Implementation is downward compatible to the deprecated *supported_languages
   method* from the vintage implementation.

   The vintage code is tagged as *deprecated* an can be removed when all engines
   has been ported to the *traits method*.

Signed-off-by: Markus Heiser <markus.heiser@darmarit.de>
This commit is contained in:
Markus Heiser 2022-09-29 20:54:46 +02:00
parent 64fea2f9cb
commit 6e5f22e558
29 changed files with 5415 additions and 4593 deletions

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@ -42,7 +42,7 @@ Explanation of the :ref:`general engine configuration` shown in the table
- Timeout
- Weight
- Paging
- Language
- Language, Region
- Safe search
- Time range

View file

@ -569,10 +569,13 @@ engine is shown. Most of the options have a default value or even are optional.
To disable by default the engine, but not deleting it. It will allow the user
to manually activate it in the settings.
``inactive``: optional
Remove the engine from the settings (*disabled & removed*).
``language`` : optional
If you want to use another language for a specific engine, you can define it
by using the full ISO code of language and country, like ``fr_FR``, ``en_US``,
``de_DE``.
by using the ISO code of language (and region), like ``fr``, ``en-US``,
``de-DE``.
``tokens`` : optional
A list of secret tokens to make this engine *private*, more details see