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[mod] replace engines_languages.json by engines_traits.json
Implementations of the *traits* of the engines. Engine's traits are fetched from the origin engine and stored in a JSON file in the *data folder*. Most often traits are languages and region codes and their mapping from SearXNG's representation to the representation in the origin search engine. To load traits from the persistence:: searx.enginelib.traits.EngineTraitsMap.from_data() For new traits new properties can be added to the class:: searx.enginelib.traits.EngineTraits .. hint:: Implementation is downward compatible to the deprecated *supported_languages method* from the vintage implementation. The vintage code is tagged as *deprecated* an can be removed when all engines has been ported to the *traits method*. Signed-off-by: Markus Heiser <markus.heiser@darmarit.de>
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@ -42,7 +42,7 @@ Explanation of the :ref:`general engine configuration` shown in the table
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- Timeout
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- Weight
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- Paging
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- Language
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- Language, Region
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- Safe search
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- Time range
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@ -569,10 +569,13 @@ engine is shown. Most of the options have a default value or even are optional.
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To disable by default the engine, but not deleting it. It will allow the user
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to manually activate it in the settings.
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``inactive``: optional
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Remove the engine from the settings (*disabled & removed*).
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``language`` : optional
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If you want to use another language for a specific engine, you can define it
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by using the full ISO code of language and country, like ``fr_FR``, ``en_US``,
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``de_DE``.
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by using the ISO code of language (and region), like ``fr``, ``en-US``,
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``de-DE``.
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``tokens`` : optional
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A list of secret tokens to make this engine *private*, more details see
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