[mod] replace searx.languages by searx.sxng_locales

With the language and region tags from the EngineTraitsMap the handling of
SearXNG's tags of languages and regions has been normalized and is no longer
a *mystery*.  The "languages" became "locales" that are supported by babel and
by this, the update_engine_traits.py can be simplified a lot.

Other code places can be simplified as well, but these simplifications
should (respectively can) only be done when none of the engines work with the
deprecated EngineTraits.supported_languages interface anymore.

This commit replaces searx.languages by searx.sxng_locales and fix the naming of
some names from "language" to "locale" (e.g. language_codes --> sxng_locales).

Signed-off-by: Markus Heiser <markus.heiser@darmarit.de>
This commit is contained in:
Markus Heiser 2022-10-10 19:31:22 +02:00
parent 7daf4f95ef
commit c9cd376186
10 changed files with 233 additions and 304 deletions

View file

@ -4,5 +4,17 @@
Locales
=======
.. contents:: Contents
:depth: 2
:local:
:backlinks: entry
.. automodule:: searx.locales
:members:
SearXNG's locale codes
======================
.. automodule:: searx.sxng_locales
:members: