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Cache busting has caused serious problems for users in the past, here are two examples: - https://github.com/searxng/searxng/issues/4419 - https://github.com/searxng/searxng/issues/4481 And it makes development and deployment significantly more complex because it binds the client side to the server side: - https://github.com/searxng/searxng/pull/4466 In the light of a decoupled development of the WEB clients from the server side: - https://github.com/searxng/searxng/pull/4988 is it appropriate to abandon this feature. In fact, it has been ineffective since #4436 anyway. However, the benefit has always been questionable, since at best only a few kB of data are saved (at least in the context of an image_proxy, the effect is below the detection limit). Ultimately, the client is responsible for caching. Related: https://github.com/searxng/searxng/issues?q=label%3A%22clear%20browser%20cache%22 Closes: https://github.com/searxng/searxng/pull/4466 Closes: https://github.com/searxng/searxng/issues/1326 Closes: https://github.com/searxng/searxng/issues/964 Signed-off-by: Markus Heiser <markus.heiser@darmarit.de> |
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.. | ||
templates/etc | ||
brand.sh | ||
get_setting.py | ||
lib.sh | ||
lib_go.sh | ||
lib_nvm.sh | ||
lib_redis.sh | ||
lib_sxng_container.sh | ||
lib_sxng_data.sh | ||
lib_sxng_node.sh | ||
lib_sxng_static.sh | ||
lib_sxng_test.sh | ||
lib_sxng_themes.sh | ||
lib_sxng_vite.sh | ||
lib_sxng_weblate.sh | ||
lib_valkey.sh | ||
lxc-searxng.env | ||
lxc.sh | ||
makefile.include | ||
makefile.lxc | ||
searxng.sh | ||
searxng_check.py |