nearly done
This commit is contained in:
parent
659c2e9398
commit
7a36309e64
7 changed files with 187 additions and 10 deletions
111
Level_Core.tscn
111
Level_Core.tscn
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@ -1,6 +1,6 @@
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[gd_scene load_steps=32 format=3 uid="uid://bn20cqfwvm2oe"]
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[gd_scene load_steps=32 format=3 uid="uid://bn20cqfwvm2oe"]
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[ext_resource type="Script" uid="uid://wr38f8q1w7yq" path="res://main.gd" id="1_fwt2i"]
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[ext_resource type="Script" uid="uid://bpj62lqejp32d" path="res://main.gd" id="1_fwt2i"]
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||||||
[ext_resource type="PackedScene" uid="uid://bs6yq6gy7k2sb" path="res://player.tscn" id="1_lsi31"]
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[ext_resource type="PackedScene" uid="uid://bs6yq6gy7k2sb" path="res://player.tscn" id="1_lsi31"]
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||||||
[ext_resource type="Shape3D" uid="uid://30um6cm5oj6q" path="res://wall_cwt.tres" id="2_7sds5"]
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[ext_resource type="Shape3D" uid="uid://30um6cm5oj6q" path="res://wall_cwt.tres" id="2_7sds5"]
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[ext_resource type="FontFile" uid="uid://rswq6vrwr2nx" path="res://InstrumentSans-VariableFont_wdth,wght.ttf" id="2_fq2vn"]
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[ext_resource type="FontFile" uid="uid://rswq6vrwr2nx" path="res://InstrumentSans-VariableFont_wdth,wght.ttf" id="2_fq2vn"]
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@ -210,7 +210,7 @@ visible = false
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shape = ExtResource("3_n0qnv")
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shape = ExtResource("3_n0qnv")
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[node name="MeshInstance3D94" type="MeshInstance3D" parent="."]
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[node name="MeshInstance3D94" type="MeshInstance3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 0.707107, -0.353553, 0, 0.707107, 0.353553, -59.8062, 20.391, -13.0206)
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transform = Transform3D(0.998721, 0.0357499, 0.0178749, -1.57275e-08, 0.707107, -0.353553, -0.050558, 0.706203, 0.353101, -118.096, 20.391, 2.58359)
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mesh = SubResource("PlaneMesh_rv2mx")
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mesh = SubResource("PlaneMesh_rv2mx")
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skeleton = NodePath("../MeshInstance3D")
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skeleton = NodePath("../MeshInstance3D")
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@ -221,7 +221,7 @@ visible = false
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shape = ExtResource("3_n0qnv")
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shape = ExtResource("3_n0qnv")
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||||||
[node name="MeshInstance3D95" type="MeshInstance3D" parent="."]
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[node name="MeshInstance3D95" type="MeshInstance3D" parent="."]
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transform = Transform3D(0.606113, 0.562418, 0.281208, 0, 0.707107, -0.353553, -0.795378, 0.428587, 0.214293, -64.1996, 20.391, -11.0367)
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transform = Transform3D(0.565125, 0.583367, 0.291683, -4.83103e-08, 0.707107, -0.353553, -0.825005, 0.399604, 0.199802, -122.384, 20.391, 4.78707)
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mesh = SubResource("PlaneMesh_rv2mx")
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mesh = SubResource("PlaneMesh_rv2mx")
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skeleton = NodePath("../MeshInstance3D")
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skeleton = NodePath("../MeshInstance3D")
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@ -232,7 +232,7 @@ visible = false
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shape = ExtResource("3_n0qnv")
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shape = ExtResource("3_n0qnv")
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[node name="MeshInstance3D96" type="MeshInstance3D" parent="."]
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[node name="MeshInstance3D96" type="MeshInstance3D" parent="."]
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transform = Transform3D(0.0114491, 0.707061, 0.35353, 2.94263e-08, 0.707107, -0.353553, -0.999935, 0.00809583, 0.00404784, -65.2696, 20.391, -6.84236)
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transform = Transform3D(-0.0391203, 0.706566, 0.353282, 2.03013e-08, 0.707107, -0.353553, -0.999235, -0.0276621, -0.0138311, -123.24, 20.391, 9.03015)
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mesh = SubResource("PlaneMesh_rv2mx")
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mesh = SubResource("PlaneMesh_rv2mx")
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skeleton = NodePath("../MeshInstance3D")
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skeleton = NodePath("../MeshInstance3D")
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@ -1012,6 +1012,16 @@ font = ExtResource("8_o5bhp")
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font_size = 512
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font_size = 512
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outline_size = 127
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outline_size = 127
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[node name="Label3D34" type="Label3D" parent="."]
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transform = Transform3D(0.997077, 0, -0.0763884, 0, 0.999999, 0, 0.076389, 0, 0.99708, -118.904, 21.832, 25.4678)
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offset = Vector2(1, 0)
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modulate = Color(0.943031, 0.787658, 0.994854, 1)
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outline_modulate = Color(0.00803253, 9.36218e-06, 0.0382829, 1)
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text = "terminus"
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font = ExtResource("8_o5bhp")
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font_size = 512
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outline_size = 127
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[node name="Label3D12" type="Label3D" parent="."]
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[node name="Label3D12" type="Label3D" parent="."]
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transform = Transform3D(-0.556745, 0, -0.830685, 0, 0.999999, 0, 0.830682, 0, -0.556746, -34.2202, 11.9477, 16.5364)
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transform = Transform3D(-0.556745, 0, -0.830685, 0, 0.999999, 0, 0.830682, 0, -0.556746, -34.2202, 11.9477, 16.5364)
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offset = Vector2(1, 0)
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offset = Vector2(1, 0)
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@ -1056,8 +1066,16 @@ outline_modulate = Color(0.00803253, 9.36218e-06, 0.0382829, 1)
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text = "combination"
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text = "combination"
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font = ExtResource("2_fq2vn")
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font = ExtResource("2_fq2vn")
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[node name="Label3D35" type="Label3D" parent="."]
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transform = Transform3D(0.998379, 0.0299629, 0.0483606, -0.0496484, 0.873927, 0.483515, -0.0277752, -0.485132, 0.874002, -118.359, 20.5331, 25.7475)
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offset = Vector2(1, 0)
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modulate = Color(0.943031, 0.787658, 0.994854, 1)
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outline_modulate = Color(0.00803253, 9.36218e-06, 0.0382829, 1)
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text = "end"
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font = ExtResource("2_fq2vn")
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[node name="Label3D22" type="Label3D" parent="."]
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[node name="Label3D22" type="Label3D" parent="."]
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transform = Transform3D(0.031202, 0, 0.999515, 0, 0.999999, 0, -0.999512, 0, 0.0312013, -1.36618, 21.1992, -5.57596)
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transform = Transform3D(0.031202, 0, 0.999515, 0, 0.999999, 0, -0.999512, 0, 0.0312013, -3.92109, 21.1992, -2.22603)
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offset = Vector2(1, 0)
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offset = Vector2(1, 0)
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modulate = Color(0.943031, 0.787658, 0.994854, 1)
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modulate = Color(0.943031, 0.787658, 0.994854, 1)
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outline_modulate = Color(0.00803253, 9.36218e-06, 0.0382829, 1)
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outline_modulate = Color(0.00803253, 9.36218e-06, 0.0382829, 1)
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@ -1067,13 +1085,31 @@ similar mechanics as those walls, so you'll have to try answering the
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questions correctly by passing through the right wall"
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questions correctly by passing through the right wall"
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font = ExtResource("2_fq2vn")
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font = ExtResource("2_fq2vn")
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[node name="Label3D33" type="Label3D" parent="."]
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transform = Transform3D(0.125091, 0, 0.992147, 0, 0.999999, 0, -0.992144, 0, 0.125091, -3.83606, 21.1992, -8.019)
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offset = Vector2(1, 0)
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modulate = Color(0.943031, 0.787658, 0.994854, 1)
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outline_modulate = Color(0.00803253, 9.36218e-06, 0.0382829, 1)
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text = "Erinnerst du dich zufällig an die Wand am Anfang des Levels,
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die aus einer anderen Perspektive verschwunden ist?
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Fallenwände funktionieren mit ähnlichen Mechanismen.
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Du musst also versuchen, die Fragen richtig zu beantworten,
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indem du durch die richtige Wand gehst."
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font = ExtResource("2_fq2vn")
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[node name="Label3D31" type="Label3D" parent="."]
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[node name="Label3D31" type="Label3D" parent="."]
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transform = Transform3D(0.031202, 0, 0.999515, 0, 0.999999, 0, -0.999512, 0, 0.0312013, -54.6138, 21.1992, -5.57596)
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transform = Transform3D(0.031202, 0, 0.999515, 0, 0.999999, 0, -0.999512, 0, 0.0312013, -54.6138, 21.1992, -5.57596)
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offset = Vector2(1, 0)
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offset = Vector2(1, 0)
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modulate = Color(0.943031, 0.787658, 0.994854, 1)
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modulate = Color(0.943031, 0.787658, 0.994854, 1)
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outline_modulate = Color(0.00803253, 9.36218e-06, 0.0382829, 1)
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outline_modulate = Color(0.00803253, 9.36218e-06, 0.0382829, 1)
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text = "The tutorial is basically over, so try to complete
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text = "The test level is basically over, so try to complete
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this station with everything you've learnt so far!"
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this station with everything you've learnt so far!
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(Hint: try to walk through here)
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-----
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Dieses Test-Level ist eigentlich jetzt schon vorbei.
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Versuche diese Station zu lösen, mit alles, das du
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bis jetzt gelernt hast. (noch ein Tipp: versuche
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hier durch zu laufen.)"
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font = ExtResource("2_fq2vn")
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font = ExtResource("2_fq2vn")
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[node name="Label3D13" type="Label3D" parent="."]
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[node name="Label3D13" type="Label3D" parent="."]
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@ -1114,6 +1150,22 @@ font = ExtResource("2_fq2vn")
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font_size = 64
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font_size = 64
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outline_size = 24
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outline_size = 24
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[node name="Label3D36" type="Label3D" parent="."]
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transform = Transform3D(0.999999, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, -119.143, 20.01, 28.144)
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offset = Vector2(1, 0)
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modulate = Color(0.943031, 0.787658, 0.994854, 1)
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outline_modulate = Color(0.00803253, 9.36218e-06, 0.0382829, 1)
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text = "Danke, dass du dir Zeit genommen hast, dieses Spiel zu
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spielen! Es wurde für den Projektunterricht gemacht
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und hatte mir sehr Spass gemacht, es zu entwickeln!
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Thanks to you for taking the time to play this game!
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I made this for project classes, and it was pretty fun
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to develop."
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font = ExtResource("2_fq2vn")
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font_size = 64
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outline_size = 24
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[node name="Label3D23" type="Label3D" parent="."]
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[node name="Label3D23" type="Label3D" parent="."]
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transform = Transform3D(0.0271902, -0.685056, 0.727983, 0.025569, 0.728491, 0.684579, -0.999302, 0, 0.0373241, -12.6999, 21.0691, -5.50222)
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transform = Transform3D(0.0271902, -0.685056, 0.727983, 0.025569, 0.728491, 0.684579, -0.999302, 0, 0.0373241, -12.6999, 21.0691, -5.50222)
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||||||
offset = Vector2(1, 0)
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offset = Vector2(1, 0)
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@ -1356,6 +1408,41 @@ skeleton = NodePath("../MeshInstance3D")
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[node name="CollisionShape3D" type="CollisionShape3D" parent="MeshInstance3D98/StaticBody3D"]
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[node name="CollisionShape3D" type="CollisionShape3D" parent="MeshInstance3D98/StaticBody3D"]
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shape = ExtResource("2_7sds5")
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shape = ExtResource("2_7sds5")
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[node name="MeshInstance3D102" type="MeshInstance3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 2, -119.061, 20, 24.2032)
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mesh = SubResource("PlaneMesh_rv2mx")
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skeleton = NodePath("../MeshInstance3D")
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[node name="MeshInstance3D104" type="MeshInstance3D" parent="MeshInstance3D102"]
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transform = Transform3D(-1, 8.74228e-08, 0, -8.74228e-08, -1, 0, 0, 0, 1, 0, 0, 0)
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mesh = SubResource("PlaneMesh_rv2mx")
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||||||
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skeleton = NodePath("../../MeshInstance3D")
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[node name="StaticBody3D" type="StaticBody3D" parent="MeshInstance3D102"]
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[node name="CollisionShape3D" type="CollisionShape3D" parent="MeshInstance3D102/StaticBody3D"]
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shape = ExtResource("2_7sds5")
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[node name="MeshInstance3D104" type="MeshInstance3D" parent="."]
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transform = Transform3D(-4.37114e-08, 1, 0, -1, -4.37114e-08, 0, 0, 0, 2, -114, 20, 24.203)
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mesh = SubResource("PlaneMesh_rv2mx")
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skeleton = NodePath("../MeshInstance3D")
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[node name="StaticBody3D" type="StaticBody3D" parent="MeshInstance3D104"]
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[node name="CollisionShape3D" type="CollisionShape3D" parent="MeshInstance3D104/StaticBody3D"]
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shape = ExtResource("3_n0qnv")
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[node name="MeshInstance3D103" type="MeshInstance3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 0.516623, -1.71243, 0, 0.856213, 1.03325, -119.061, 20, 24.2032)
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mesh = SubResource("PlaneMesh_rv2mx")
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skeleton = NodePath("../MeshInstance3D")
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[node name="StaticBody3D" type="StaticBody3D" parent="MeshInstance3D103"]
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[node name="CollisionShape3D" type="CollisionShape3D" parent="MeshInstance3D103/StaticBody3D"]
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shape = ExtResource("2_7sds5")
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[node name="MeshInstance3D99" type="MeshInstance3D" parent="."]
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[node name="MeshInstance3D99" type="MeshInstance3D" parent="."]
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transform = Transform3D(-4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 0, 0, 2, -103, 25, -5)
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transform = Transform3D(-4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 0, 0, 2, -103, 25, -5)
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mesh = SubResource("PlaneMesh_rv2mx")
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mesh = SubResource("PlaneMesh_rv2mx")
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@ -1519,17 +1606,21 @@ move the camera"
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font = ExtResource("2_fq2vn")
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font = ExtResource("2_fq2vn")
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[node name="Label3D7" type="Label3D" parent="."]
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[node name="Label3D7" type="Label3D" parent="."]
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transform = Transform3D(0.940367, 0.267816, 0.209726, -0.311519, 0.925659, 0.214735, -0.136625, -0.267264, 0.953889, 0, 1.50331, -4.83472)
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transform = Transform3D(0.981249, -0.168665, 0.093287, 0.135956, 0.948748, 0.285296, -0.136625, -0.267264, 0.953889, -0.308552, 1.50331, -7.61301)
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modulate = Color(0.943031, 0.787658, 0.994854, 1)
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modulate = Color(0.943031, 0.787658, 0.994854, 1)
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outline_modulate = Color(0.00803253, 9.36218e-06, 0.0382829, 1)
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outline_modulate = Color(0.00803253, 9.36218e-06, 0.0382829, 1)
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text = "To open the menu, press Q"
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text = "To pause the game, press Escape
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Um das Spiel zu pausieren, drücke Escape"
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font = ExtResource("2_fq2vn")
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font = ExtResource("2_fq2vn")
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[node name="Label3D8" type="Label3D" parent="."]
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[node name="Label3D8" type="Label3D" parent="."]
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transform = Transform3D(0.940367, 0.267816, 0.209726, -0.311519, 0.925659, 0.214735, -0.136625, -0.267264, 0.953889, 0, 1.86351, -4.91946)
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transform = Transform3D(0.940367, 0.267816, 0.209726, -0.311519, 0.925659, 0.214735, -0.136625, -0.267264, 0.953889, 0, 1.86351, -4.91946)
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modulate = Color(0.943031, 0.787658, 0.994854, 1)
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modulate = Color(0.943031, 0.787658, 0.994854, 1)
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outline_modulate = Color(0.00803253, 9.36218e-06, 0.0382829, 1)
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outline_modulate = Color(0.00803253, 9.36218e-06, 0.0382829, 1)
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text = "If you're stuck, press R to reset"
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text = "If you're stuck, press Shift+R to
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spawn at last checkpoint
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Wenn du stecken bleibst, drück Shift+R
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um beim letzten Checkpoint wieder zu erscheinen"
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font = ExtResource("2_fq2vn")
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font = ExtResource("2_fq2vn")
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[node name="Label3D6" type="Label3D" parent="."]
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[node name="Label3D6" type="Label3D" parent="."]
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BIN
assets/audio/Revive.wav
Normal file
BIN
assets/audio/Revive.wav
Normal file
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24
assets/audio/Revive.wav.import
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24
assets/audio/Revive.wav.import
Normal file
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@ -0,0 +1,24 @@
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[remap]
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importer="wav"
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type="AudioStreamWAV"
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uid="uid://b0wflceouyghu"
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path="res://.godot/imported/Revive.wav-b99a6c66ef44ba8e7381d12727f53c83.sample"
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[deps]
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source_file="res://assets/audio/Revive.wav"
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dest_files=["res://.godot/imported/Revive.wav-b99a6c66ef44ba8e7381d12727f53c83.sample"]
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[params]
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force/8_bit=false
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force/mono=false
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/loop_mode=0
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edit/loop_begin=0
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|
edit/loop_end=-1
|
||||||
|
compress/mode=2
|
24
assets/audio/SceneSpawnDeprecated.wav.import
Normal file
24
assets/audio/SceneSpawnDeprecated.wav.import
Normal file
|
@ -0,0 +1,24 @@
|
||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="wav"
|
||||||
|
type="AudioStreamWAV"
|
||||||
|
uid="uid://hgtiqna24efi"
|
||||||
|
path="res://.godot/imported/SceneSpawnDeprecated.wav-c0134b8081fa17437021cc788cc37d8d.sample"
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://assets/audio/SceneSpawnDeprecated.wav"
|
||||||
|
dest_files=["res://.godot/imported/SceneSpawnDeprecated.wav-c0134b8081fa17437021cc788cc37d8d.sample"]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
force/8_bit=false
|
||||||
|
force/mono=false
|
||||||
|
force/max_rate=false
|
||||||
|
force/max_rate_hz=44100
|
||||||
|
edit/trim=false
|
||||||
|
edit/normalize=false
|
||||||
|
edit/loop_mode=0
|
||||||
|
edit/loop_begin=0
|
||||||
|
edit/loop_end=-1
|
||||||
|
compress/mode=2
|
24
assets/audio/SceneSpawnOld.wav.import
Normal file
24
assets/audio/SceneSpawnOld.wav.import
Normal file
|
@ -0,0 +1,24 @@
|
||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="wav"
|
||||||
|
type="AudioStreamWAV"
|
||||||
|
uid="uid://vahvh3mwe0cl"
|
||||||
|
path="res://.godot/imported/SceneSpawnOld.wav-327394fb08c7e4547d6594c0efe22ab7.sample"
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://assets/audio/SceneSpawnOld.wav"
|
||||||
|
dest_files=["res://.godot/imported/SceneSpawnOld.wav-327394fb08c7e4547d6594c0efe22ab7.sample"]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
force/8_bit=false
|
||||||
|
force/mono=false
|
||||||
|
force/max_rate=false
|
||||||
|
force/max_rate_hz=44100
|
||||||
|
edit/trim=false
|
||||||
|
edit/normalize=false
|
||||||
|
edit/loop_mode=0
|
||||||
|
edit/loop_begin=0
|
||||||
|
edit/loop_end=-1
|
||||||
|
compress/mode=2
|
2
main.gd
2
main.gd
|
@ -43,6 +43,8 @@ func _process(delta: float):
|
||||||
player.teleport_to_checkpoint()
|
player.teleport_to_checkpoint()
|
||||||
player.health = 100
|
player.health = 100
|
||||||
Engine.time_scale = 1
|
Engine.time_scale = 1
|
||||||
|
player.audioplayer.stream = load("res://assets/audio/Revive.wav")
|
||||||
|
player.audioplayer.play()
|
||||||
elif Input.is_action_just_pressed("proluz_ui_reset"):
|
elif Input.is_action_just_pressed("proluz_ui_reset"):
|
||||||
get_tree().reload_current_scene()
|
get_tree().reload_current_scene()
|
||||||
var player = get_node("Player")
|
var player = get_node("Player")
|
||||||
|
|
12
player.gd
12
player.gd
|
@ -42,20 +42,32 @@ func _integrate_forces(state):
|
||||||
#checkpoint = levelcore.checkpoint1
|
#checkpoint = levelcore.checkpoint1
|
||||||
print("chat we hit the checkpoint one")
|
print("chat we hit the checkpoint one")
|
||||||
levelcore = get_node("/root/LevelCore")
|
levelcore = get_node("/root/LevelCore")
|
||||||
|
if not levelcore.checkpoint == levelcore.checkpoint1:
|
||||||
|
audioplayer.stream = load("res://assets/audio/SceneSpawn.wav")
|
||||||
|
audioplayer.play()
|
||||||
levelcore.checkpoint = levelcore.checkpoint1
|
levelcore.checkpoint = levelcore.checkpoint1
|
||||||
levelcore.checkpointtext.text = "station 1"
|
levelcore.checkpointtext.text = "station 1"
|
||||||
|
|
||||||
elif collider is StaticBody3D and collider.name == "StaticBody3D_S2":
|
elif collider is StaticBody3D and collider.name == "StaticBody3D_S2":
|
||||||
print("chat we hit the checkpoint two")
|
print("chat we hit the checkpoint two")
|
||||||
levelcore = get_node("/root/LevelCore")
|
levelcore = get_node("/root/LevelCore")
|
||||||
|
if not levelcore.checkpoint == levelcore.checkpoint2:
|
||||||
|
audioplayer.stream = load("res://assets/audio/SceneSpawn.wav")
|
||||||
|
audioplayer.play()
|
||||||
levelcore.checkpoint = levelcore.checkpoint2
|
levelcore.checkpoint = levelcore.checkpoint2
|
||||||
levelcore.checkpointtext.text = "station 2"
|
levelcore.checkpointtext.text = "station 2"
|
||||||
|
|
||||||
elif collider is StaticBody3D and collider.name == "StaticBody3D_S3":
|
elif collider is StaticBody3D and collider.name == "StaticBody3D_S3":
|
||||||
print("chat we hit the checkpoint three")
|
print("chat we hit the checkpoint three")
|
||||||
levelcore = get_node("/root/LevelCore")
|
levelcore = get_node("/root/LevelCore")
|
||||||
|
if not levelcore.checkpoint == levelcore.checkpoint3:
|
||||||
|
audioplayer.stream = load("res://assets/audio/SceneSpawn.wav")
|
||||||
|
audioplayer.play()
|
||||||
levelcore.checkpoint = levelcore.checkpoint3
|
levelcore.checkpoint = levelcore.checkpoint3
|
||||||
levelcore.checkpointtext.text = "station 3"
|
levelcore.checkpointtext.text = "station 3"
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
#func _integrate_forces(state):
|
#func _integrate_forces(state):
|
||||||
# for i in range(state.get_contact_count()):
|
# for i in range(state.get_contact_count()):
|
||||||
# var collider = state.get_contact_collider_object(i)
|
# var collider = state.get_contact_collider_object(i)
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue