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10
in_game_ui_leftpanel.gd
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10
in_game_ui_leftpanel.gd
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extends VBoxContainer
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func _ready():
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var button = get_node("Button2")
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button.pressed.connect(_button_pressed)
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func _button_pressed():
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var button = get_node("Button2")
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button.text = "You pressed me!"
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print("Hello world!")
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