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pause_menu_itself.gd
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10
pause_menu_itself.gd
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extends Control
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@onready var main = $"../"
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func _on_resume_button_pressed() -> void:
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main.pauseMenu()
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func _on_exit_button_pressed() -> void:
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get_tree().change_scene_to_file("res://in_game_ui.tscn")
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