[gd_scene load_steps=4 format=3 uid="uid://csv14jqunay0s"] [sub_resource type="Environment" id="Environment_v4kxd"] background_mode = 1 background_color = Color(0.6242, 0.697431, 1, 1) [sub_resource type="CameraAttributesPhysical" id="CameraAttributesPhysical_em7y1"] [sub_resource type="Compositor" id="Compositor_dpk2q"] [node name="MainGame" type="Node3D"] [node name="WorldEnvironment" type="WorldEnvironment" parent="."] environment = SubResource("Environment_v4kxd") camera_attributes = SubResource("CameraAttributesPhysical_em7y1") compositor = SubResource("Compositor_dpk2q") [node name="Label3D" type="Label3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.409805, 0.488044, 0) text = "This is a label" [node name="Label3D2" type="Label3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.208084, 0.488044, -0.544811) text = "This is also a label, just further away" [node name="Control" type="Control" parent="."] layout_mode = 3 anchors_preset = 0 offset_right = 40.0 offset_bottom = 40.0