projektluzid/start.tscn
2025-05-19 22:29:02 +02:00

214 lines
7.3 KiB
Text

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[ext_resource type="Script" uid="uid://t2iw8p1c6rq3" path="res://start.gd" id="1_g38d0"]
[ext_resource type="Texture2D" uid="uid://b2mj17i87nwec" path="res://proluzbg.png" id="2_g38d0"]
[ext_resource type="Texture2D" uid="uid://0hcyy1njk5tu" path="res://ProjektLuzidLogo.png" id="3_gophc"]
[ext_resource type="Script" uid="uid://x6bi0h4rircc" path="res://animation_player.gd" id="4_p0nl4"]
[ext_resource type="FontFile" uid="uid://rswq6vrwr2nx" path="res://InstrumentSans-VariableFont_wdth,wght.ttf" id="5_da165"]
[ext_resource type="Script" uid="uid://cax1b0y8uvwj3" path="res://button_2.gd" id="6_r8ukj"]
[ext_resource type="Script" uid="uid://dti3q3vy3rysn" path="res://quit_button.gd" id="7_1colc"]
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[sub_resource type="LabelSettings" id="LabelSettings_kenku"]
font = SubResource("FontFile_db7xr")
font_size = 60
shadow_size = 3
[sub_resource type="LabelSettings" id="LabelSettings_onc8m"]
font = ExtResource("5_da165")
font_size = 54
[sub_resource type="LabelSettings" id="LabelSettings_ep3pr"]
font = ExtResource("5_da165")
[node name="inGameUI" type="Control"]
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
script = ExtResource("1_g38d0")
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layout_mode = 1
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anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
texture = ExtResource("2_g38d0")
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layout_mode = 2
anchor_right = 1.0
anchor_bottom = 1.0
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size_flags_vertical = 4
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layout_mode = 2
size_flags_horizontal = 0
size_flags_vertical = 0
texture = ExtResource("3_gophc")
stretch_mode = 2
[node name="AnimationPlayer" type="AnimationPlayer" parent="TextureRect/MarginContainer/HBoxContainer/VBoxContainer/TextureRect"]
script = ExtResource("4_p0nl4")
[node name="Label" type="Label" parent="TextureRect/MarginContainer/HBoxContainer/VBoxContainer"]
visible = false
layout_mode = 2
size_flags_horizontal = 0
text = "projektLuzid"
label_settings = SubResource("LabelSettings_kenku")
vertical_alignment = 1
[node name="PlayButton" type="Button" parent="TextureRect/MarginContainer/HBoxContainer/VBoxContainer"]
layout_mode = 2
size_flags_horizontal = 0
size_flags_vertical = 4
theme_override_colors/font_hover_color = Color(0.91048, 0.844425, 1, 1)
theme_override_colors/font_color = Color(1, 1, 1, 1)
theme_override_fonts/font = ExtResource("5_da165")
theme_override_font_sizes/font_size = 30
text = " play • spielen"
flat = true
script = ExtResource("6_r8ukj")
[node name="QuitButton" type="Button" parent="TextureRect/MarginContainer/HBoxContainer/VBoxContainer"]
layout_mode = 2
size_flags_horizontal = 0
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theme_override_colors/font_hover_color = Color(0.91048, 0.844425, 1, 1)
theme_override_colors/font_color = Color(1, 1, 1, 1)
theme_override_fonts/font = ExtResource("5_da165")
theme_override_font_sizes/font_size = 30
text = " quit • beenden"
flat = true
script = ExtResource("7_1colc")
[node name="VBoxContainer2" type="VBoxContainer" parent="TextureRect/MarginContainer/HBoxContainer"]
layout_mode = 2
size_flags_horizontal = 3
[node name="Label" type="Label" parent="TextureRect/MarginContainer/HBoxContainer/VBoxContainer2"]
visible = false
layout_mode = 2
text = "Notes and bugs:"
label_settings = SubResource("LabelSettings_onc8m")
horizontal_alignment = 2
[node name="Label2" type="Label" parent="TextureRect/MarginContainer/HBoxContainer/VBoxContainer2"]
visible = false
layout_mode = 2
text = "Notizen und bugs"
label_settings = SubResource("LabelSettings_onc8m")
horizontal_alignment = 2
[node name="Label3" type="Label" parent="TextureRect/MarginContainer/HBoxContainer/VBoxContainer2"]
visible = false
layout_mode = 2
text = "- Due to the bugs in the current version of the game, it is recommended to ONLY pause
when the player is NOT touching a wall nor stairs/diagonal floors, as there is a very
HIGH chance that it will teleport you to nowhere, forcing you to restart the game.
- Wegen den Bugs in der jetzigen Version wird empfohlen NUR das Spiel zu pausieren,
wenn der Spieler keine Wand oder Treppe/Diagonale Fläche anfässt, da eine HOHE
Wahrscheinlichkeit besteht, dass der Spieler nirgends teleportiert wird, in welchen Fall
das Spiel neugestartet werden muss."
label_settings = SubResource("LabelSettings_ep3pr")
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visible = false
layout_mode = 2
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size_flags_vertical = 4
text = "text"
[node name="Button" type="Button" parent="TextureRect/MarginContainer/HBoxContainer/VBoxContainer2"]
visible = false
layout_mode = 2
size_flags_horizontal = 4
size_flags_vertical = 4
text = "text"