projektluzid/addons/discord-rpc-gd/plugin.gd
2025-04-14 02:27:59 +02:00

56 lines
3 KiB
GDScript

@tool
extends EditorPlugin
const DiscordRPCDebug = preload("res://addons/discord-rpc-gd/nodes/debug.gd")
const DiscordRPCDebug_icon = preload("res://addons/discord-rpc-gd/Debug.svg")
var loaded_DiscordRPCDebug = DiscordRPCDebug.new()
var restart_window: ConfirmationDialog = preload("res://addons/discord-rpc-gd/restart_window.tscn").instantiate()
var plugin_cfg: ConfigFile = ConfigFile.new()
const plugin_data_filename = "/plugin_data.cfg"
func _enter_tree() -> void:
add_custom_type("DiscordRPCDebug","Node",DiscordRPCDebug,DiscordRPCDebug_icon)
get_editor_interface().get_editor_settings().settings_changed.connect(_on_editor_settings_changed)
func _ready() -> void:
await get_tree().create_timer(0.5).timeout
plugin_cfg.load(get_editor_interface().get_editor_paths().get_data_dir() + plugin_data_filename)
if !get_editor_interface().get_editor_settings().has_setting("DiscordRPC/EditorPresence/enabled"):
get_editor_interface().get_editor_settings().set_setting("DiscordRPC/EditorPresence/enabled",plugin_cfg.get_value("Discord","editor_presence",false))
func _exit_tree():
if get_editor_interface().get_editor_settings().has_setting("DiscordRPC/EditorPresence/enabled"):
get_editor_interface().get_editor_settings().erase("DiscordRPC/EditorPresence/enabled")
func _enable_plugin() -> void:
if FileAccess.file_exists(ProjectSettings.globalize_path("res://") + "addons/discord-rpc-gd/bin/.gdignore"):
DirAccess.remove_absolute(ProjectSettings.globalize_path("res://") + "addons/discord-rpc-gd/bin/.gdignore")
add_autoload_singleton("DiscordRPCLoader","res://addons/discord-rpc-gd/nodes/discord_autoload.gd")
restart_window.connect("confirmed", save_no_restart)
restart_window.connect("canceled", save_and_restart)
get_editor_interface().popup_dialog_centered(restart_window)
print("IGNORE RED ERROR MESSAGES BEFORE THE SECOND RESTART!")
func _disable_plugin() -> void:
remove_autoload_singleton("DiscordRPCLoader")
FileAccess.open("res://addons/discord-rpc-gd/bin/.gdignore",FileAccess.WRITE)
remove_custom_type("DiscordRPCDebug")
get_editor_interface().get_editor_settings().erase("DiscordRPC/EditorPresence/enabled")
push_warning("Please restart the editor to fully disable the DiscordRPC plugin")
func save_and_restart() -> void:
get_editor_interface().restart_editor(true)
func save_no_restart() -> void:
get_editor_interface().restart_editor(false)
var editor_presence: Node
func _on_editor_settings_changed() -> void:
plugin_cfg.set_value("Discord","editor_presence",get_editor_interface().get_editor_settings().get_setting("DiscordRPC/EditorPresence/enabled"))
plugin_cfg.save(get_editor_interface().get_editor_paths().get_data_dir() + plugin_data_filename)
if ClassDB.class_exists("EditorPresence") && editor_presence == null:
editor_presence = ClassDB.instantiate("EditorPresence")
if get_editor_interface().get_editor_settings().has_setting("DiscordRPC/EditorPresence/enabled") && get_editor_interface().get_editor_settings().get_setting("DiscordRPC/EditorPresence/enabled"):
add_child(editor_presence)
else:
editor_presence.queue_free()