projektluzid/pause_menu.gd
2025-04-14 02:27:59 +02:00

18 lines
304 B
GDScript

extends Node3D
@onready var pause_menu = $PauseMenu
var paused = false
func _process(delta):
if Input.is_action_just_pressed("ui_cancel"):
pauseMenu()
func pauseMenu():
if paused:
pause_menu.hide()
Engine.time_scale = 1
else:
pause_menu.show()
Engine.time_scale = 0
paused = !paused